FearTWD, Survival Rule Of The Week: Choices and consequences
By Liam O'Leary
2) Your Reputation WILL Precede You
One of the sub-plots of this week’s episode of Fear centered around Strand’s attempts to be a double-agent inside the Rangers, and his attempts to both appease Virginia, and keep Alicia at arm’s length in order to achieve that goal, and the resulting strain doing so was putting on his relationship with the latter.
The problem Strand faces is that…he’s kind of done this sort of thing before, and, I don’t think Alicia’s forgotten it.
Back in season three, Strand was playing a similarly dangerous game of double-agent, working on behalf The Proctors to take the Gonzalez Dam, while also pretending to help Madison, Daniel, and Nick protect the dam from The Proctors, a game which resulted in nearly everyone at the dam dying, and the dam itself being blown up in the process.
Needless to say, Strand’s reputation for playing both sides against the middle is coming back around to make Alicia question his trustworthiness.
The point is: In a zombie apocalypse, trust is essential. You can’t really function in a group if you don’t have some trust on some level.
This means that the things you do will reflect on you. If you do things to make you seem, vindictive, shady, underhanded, deceitful, unpredictable, or, just generally untrustworthy…people will start to see you as those things.
It becomes difficult to be part of any kind of healthy group if the rest its member aren’t sure where your loyalties lie, and, the kind of groups that don’t necessarily care aren’t the kind of groups you want to be in, because you won’t be able to trust anyone else in it!
If you want people to not treat you with suspicion, you have to not do things to make them suspicious.