TWD, Survival Rule Of The Week: What you DON’T need from yourself

Rick Grimes (Andrew Lincoln) and Shane Walsh (Jon Bernthal) - The Walking Dead - Season 2, Episode 10 - Photo Credit: Gene Page/AMC
Rick Grimes (Andrew Lincoln) and Shane Walsh (Jon Bernthal) - The Walking Dead - Season 2, Episode 10 - Photo Credit: Gene Page/AMC /
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Michael Traynor as Nicholas – The Walking Dead _ Season 6, Episode 3 – Photo Credit: Gene Page/AMC
Michael Traynor as Nicholas – The Walking Dead _ Season 6, Episode 3 – Photo Credit: Gene Page/AMC /

1) Cowardice

Fear is normal; in fact, I’d even be willing to say that fear is necessary to survive in a zombie apocalypse. Fear is what tells us that we need to get serious about something, that, whatever the thing in question is, it is something that poses a threat to us in some way. We either need to fight it or get away from it. So, having said that, let me say that having fear does not make one a coward, but rather, a smart survivor.

On the other hand, letting that fear run away with you, and causing you to run for the exits at the first sign of something even remotely dangerous, does make you a coward.

Think back to Nicholas, one of the original Alexandrians introduced to us in season five of The Walking Dead. If you remember him, you also probably remember how much of a — How can I put this mildly? — massive chickenshit he was.

Seriously, as much I wanted him to redeem himself (And he kind of did in season six), he was such a sniveling little worm.

I think(?) it was his second episode that he showed off how much of a total “hero” he was by bailing on Glenn and Noah as they found themselves trapped in a revolving door. Poor Noah got yanked through and killed by the herd of walkers, while Glenn was forced to watch helplessly.

What a hero.

That is a pretty good glimpse into what being a coward would look like in a zombie apocalypse: Someone, even though a member of their group has a plan to escape a dangerous situation, gets so scared, they bolt and leave everyone else to die horrible deaths. I don’t need to elaborate on how bad that could play out for real, do I? Just imagine someone doing that; only the people that wind up left to die are you, your friends, or your family. That is what cowardice results in, and that’s why you can’t be one in a zombie apocalypse: Because other people will probably be counting on you.