Fear the Walking Dead, Survival rule of the week: Getting into trouble
By Liam O'Leary
Fear the Walking Dead survival rules
In this season of Fear The Walking Dead, Strand’s blundered himself into war. A zombie apocalypse is bad enough without you getting yourself in trouble.
Over the last couple of weeks, I’ve tackled the issue of guidance in a zombie apocalypse, using Strand as an example of what not to do. I’m not finished with him. Considering where we left off at the end of the midseason finale, or, more accurately, where he left himself off, he deserves to have me pig pile on him.
For those who don’t remember, at the end of the midseason finale of this season of Fear The Walking Dead, Alicia Clark, trying to find a hidden safe zone the U.S. Government hoped to re-establish the nation from after an apocalypse, instead found the Tower, the home of Strand’s new civilization. Strand, realizing that he needed Alicia to help him properly run his community, asked her to join him, but fearing she would die of infection from the zombie virus which claimed her arm, Alicia refused, asking instead that Strand takes in the people she’d been left in charge of by Teddy Maddox, who’d come to look up to her. Strand was about to agree to Alicia’s terms and try to have June save her when Alicia saw the walker of Will, a young man who she’d exiled from the Franklin Hotel nuclear shelter for not putting her down when she first became infected. When Strand revealed that he had killed Will, Alicia reversed her decision and instead declared war on Strand — The complete opposite of what he wanted.
Strand killed Will because he wanted to drive Alicia away, something he ultimately didn’t want. In this week’s Fear The Walking Dead, Survival Rule Of The Week, we’ll discuss ways to avoid getting yourself into trouble that you definitely don’t need in a zombie apocalypse.