The Walking Dead, Survival Rule Of The Week: The Two Sides Of Trust
By Liam O'Leary
Tales of the Walking Dead – Dee
To have a group to fight The Walking Dead, you need trust.
If I’m being honest, to have any kind of group at any time, you need trust, but you especially need it in a zombie apocalypse.
Firstly, if you’re having even the most basic of groups in the apocalypse, it is for the sake of having some kind of defense at the times when you’ll be most vulnerable. The dead don’t sleep, you do, but you’re not going to if you think that the person with you is going to rob you or slit your throat the moment you’re unconscious. Having that trust allows you to literally sleep soundly, something sorely underrated in a zombie apocalypse.
Secondly, when you trust the people around you, you can allow yourself to rely on them to handle things when situations get dangerous. The ability to carry out plans without having to feel the need to oversee and micromanage everyone else is crucial because, if you don’t, that means other important things aren’t getting done, or worse, your attempts to run back and forth to do the micromanaging could expose you to dangers you might have avoided otherwise.
And lastly, when you trust the people in your group, you know that they have your best interests at heart, and you’re not having to constantly second guess everything everyone around you does, which can not only undermine individual interpersonal relationships but also sow discord and destabilize your entire group. Trust gives you another underrated thing in the apocalypse: Peace of mind.
When you’re in the kind of constant life-or-death struggle a zombie apocalypse will be, if you’re in a group and you don’t have trust, then you will lose that struggle. Plain and simple.