The Walking Dead: Michonne Episode 3 Telltale Game review

Pete, Michonne, Samantha and a captive - The Walking Dead: Michonne - A Telltale Games Miniseries, Telltale Games, Image Comics, and Skybound Entertainment
Pete, Michonne, Samantha and a captive - The Walking Dead: Michonne - A Telltale Games Miniseries, Telltale Games, Image Comics, and Skybound Entertainment /
facebooktwitterreddit

Episode 3 of The Walking Dead: Michonne – A Telltale Games Miniseries released on April 26, 2016. Here are the good and bad things about “What We Deserve”

The third and final episode of The Walking Dead: Michonne – A Telltale Games Miniseries was released on nearly every platform available on April 26, 2016. This is the last piece of gaming that fans of this style of game will have until Season 3 of the The Walking Dead‘s game is released later this year.

Related Story: The Walking Dead: Michonne Episode 2 review

Thankfully, the game series didn’t leave fans with a bad taste in their mouths. Although Episode 3 started off by pushing the timeline back two weeks before the events that finished Episode 2, but this was a good chance to get to know some of the people on Pete’s ship better and make a nice reference to the massive Hollywood hit Jaws.

Oak tells a story that sounds remarkably similar to what happened during Season 2 of Telltale’s The Walking Dead game when he described a cannery with a young girl. This could be a nice tie to the other game series to help create a more personal experience for those who haven’t read the comic book series.

The gameplay hasn’t really changed. Sadly, that means the issues that plagued the first two episodes of the game have not been resolved. There are still awkward pauses between changes of scenes and slowdowns at horrible times that even impact that music. Still, that wasn’t enough to sour the experience.

More from Undead Walking

Dividing up the acts in Episode 3 seemed even more odd. Some seemed excessively short, with the game’s credits actually rolling after the second act because of the short gameplay. Still, the overall scope of the game made it worth the short segments and chopped up story, with the final act seeming much longer than the others.

The real benefit of The Walking Dead: Michonne is watching her come to terms with the loss of her children. Having her interact with Samantha’s family was a great way for her to grieve and prepare herself for coming back to civilization. Despite that, the way it was done with her ghost children running around felt forced, as if the gaming audience wouldn’t make the connection on their own.

The conclusion of the game was satisfying, yet awkward., As a comic book fan, it was hard to not play forward knowing which character had to survive for continuity’s sake and which ones were expendable, but the way the conflict with Norma and her group was resolved as well as Michonne finally getting some closure dealing with her losses felt rewarding.

Next: Who did Negan kill on TWD? Check out the odds here!

Overall, The Walking Dead: Michonne – A Telltale Games Miniseries is a fantastic value at approximately $15 and should be a must play for any fan of Michonne, Telltale Games, or the comic book series. It is a very fun adventure that should be on just about every fan of The Walking Dead‘s list of games to play.